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ISW-NO Voiceless Summons


What is it that allows some humans to utilize Sea Terrors? Or, is this utilization nothing more than wishful thinking on the part of the humans?
This stage has that prevent your units inside from being targeted by enemy ranged attacks.

Initial Cost - 10

Deploy Limit - 6

Emergency Ops -

All enemy units have +20% ATK, +20% DEF, and +40% Max HP
Additional 1 appears later, either at bottom left or right

Special Terrain


name description
Hole
A dangerous hole in the ground. Enemies that step on it will fall to their deaths
Bush
Allied units on this tile become invisible even when blocking enemies

Hidden Enemy Probabilities


DLD 5% GPN 5% THF 5%
smbox 10.5% smrbox 3% smbbox 1.5%

* - Full analysis of enemy waves is still under development...

Enemy Routes


  • combat_ops
  • emergency_ops
  • duck
  • gpn
  • thf
  • doq
  • chest
sp enemy enemy count
combat ops 27
combat ops 28

Regional Commission


For the next 4 battles, all enemies HP +30%, ATK +30%

Difficulty

0

Mods Check (for Debugging)


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